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kozz
Post subject:   PostPosted: Sep 27, 2005 - 16:35
Butterfly
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Joined: Aug 16, 2003
Posts: 883
Location: Göteborg
I get about 640 fps in glxgears, and neverball is still unplayable. So there is really a big difference compared to fglrx. More or like the same speed as on the Pegasos.

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mejde
Post subject:   PostPosted: Sep 27, 2005 - 22:22
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Joined: Jul 12, 2005
Posts: 14

2000 vs 640 ... that sounds... depressing, to say the least. Are you sure something fishy ain't going on?

Dug this up at dri-devel:

Q3 demo four fullscreen 1024x768:
r200 dri 1): 129 fps
r200 dri 2): 150 fps
fglrx: 118 fps

Q3 windowed 1024x768
r200 dri 1): 125 fps
r200 dri 2): 145 fps
fglrx 3): 108 fps

rtcw demo checkpoint fullscreen 1024x768
r200 dri 1): 85 fps
r200 dri 2): 95 fps
fglrx 4): 89 fps
fglrx 5): 78 fps

ut2k3 flyby-antalus, low/average/high
r200 dri: 15.750896 / 37.862827 / 281.284637 fps
fglrx: 30.838823 / 78.981781 / 688.162048 fps

http://marc.theaimsgroup.com/?l=dri-devel&m=110805250325559&w=2

It doesn't look like he mentions on what card this is, only that he's testing the r200 driver so it could be anything from a 8500 to a 9250 according to http://dri.freedesktop.org/wiki/ATIRadeon .

Oh, and the page claiming the 2d support in fglrx is inferior is here:
http://xorg.freedesktop.org/wiki/ATIProprietaryDriver
 
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gunne
Post subject:   PostPosted: Sep 28, 2005 - 14:09
Order of the Pegasos
Order of the Pegasos


Joined: Aug 16, 2003
Posts: 2538
Location: Göteborg
Hi,

I think I said it many times before, but say it again then Smile

I dont know why people want to compare any open source 3D drivers, or drivers made by a single guy (or small team), with drivers made by a manufacturer of a graphicsboard.

Interesting would instead maybe be, if wanting to do comparisitions, to compare different drivers made by different teams, on different system on the Pegasos.

If you feel the only important thing is to have fastest possible 3D acceleration on a personal computer, the Pegasos is not the choice to do.

This of course doesn't mean that drivers not made by a manufacturer, is bad. Drivers works very nice and fine on the Pegasos, and I would like to say very good in MorphOS Smile

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Trizt
Post subject:   PostPosted: Sep 28, 2005 - 15:27
Order of the Butterfly
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Joined: Sep 08, 2003
Posts: 1370
Location: EU
I do agree with Gunne, when talking about drivers from card manufactors for Gnu/Linux (sadly x86), there is a big difference between nVidia and ATI, the first one has a 10 times bigger team dedicated for Gnu/Linux development than the second one and the driver is regarded a lot better than the driver for Radeon cards.

I guess we have to wait and see, maybe we will get nVidia drivers when Sony releases the Gnu/Linux for the PlayStation3 and it seems like Genesi will get ATI to make drivers for PPC, if both or one will do the PPC drivers, then I guess we will see more people choose PPC instead of x86, specially if we get those Dual Core and Quadra Core CPUs before AMD.

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kozz
Post subject:   PostPosted: Sep 28, 2005 - 16:30
Butterfly
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Joined: Aug 16, 2003
Posts: 883
Location: Göteborg
I do not get that high result in Q3 with the open source radeon driver, only something about 30 fps. Might be that he is using drivers from cvs-head. And do not have fglrx working any more on that machine any more. Maybe xorg 7.0 will be better Smile

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kmays2000
Post subject:   PostPosted: Jan 24, 2006 - 00:11
Just looking around


Joined: Jan 23, 2006
Posts: 2

The Neverball 1.4.0 port on MorphOS is a bit different than the linux port {i.e. 1600x1200x32 setting acts up, 1280x1024 with all features enabled is playable, game is playable otherwise - yet a bit sluggish on the intro screen in >1024x768 resolutions (all features enabled).

Otherwise, most of the OpenGL demos work very well and very fast You'd have to compare with the latest v8.21.7 ATI drivers for Linux x86 to get an updated analysis versus the MorphOS 1.4.5/3D drivers.

~K
 
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